studmoney

Create a set of clean, black-and-white wireframe designs for a mobile app called StudMoney, targeted at students aged 18-25 in French-speaking Africa (like Gabon), with a simple, intuitive, and motivating gamified interface similar to the Flo app. The app helps track money, avoid end-of-month struggles, and find small income sources. Include these key screens: Home Dashboard: Shows current balance in CFA, weekly/monthly budget overview with progress bars, a simple pie chart for expenses vs. income, and motivational badges or points for meeting goals. Include offline mode indicator. Expense Tracking Screen: Form to add expenses or income with categories (e.g., food, transport, side hustle), date picker, amount in CFA, and a button for quick scan or photo upload. Show recent transactions list. Budget Alerts and Goals: Screen to set weekly/monthly goals (e.g., save 5000 CFA), with sliders for budget limits, reminder toggles, and progress tracker like a gamified thermometer. Include alerts for overspending. Side Hustle Ideas: Personalized suggestions based on user's budget (e.g., with 50€/CFA equivalent, suggest freelancing or selling local products). Show cards with ideas, estimated startup cost, and 'Start Now' buttons. Visualizations: Graphs screen with line charts for income/expenses over time, customizable filters (week/month), and tips for smart investments or purchases adapted to low budgets. Use a minimalist style: simple lines, placeholders for text/icons, no colors, mobile portrait layout (iPhone-like frame). Make it user-friendly, with bottom navigation bar (Home, Track, Goals, Ideas, Profile). Label elements clearly in French (e.g., 'Suivi des Dépenses', 'Objectifs', 'Idées de Revenus'). Generate 5 separate images, one per screen.

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